Hello.
I would like to tell you a little about the game Battlefield heroes. I know that the game came out quite a long time ago (2009), but since it is multiplayer-only, it is still relevant to talk about it :3
Game genre – shooter, with elements of a role-playing game, from a third person in a “cartoon” style. Not at all like the previous parts of the game, yes? You don’t have to worry about technology: there are tanks, cars, and planes in the game. There are two modes: capture the flag and missiles, which are slightly different from each other. It was made on the Refractor Engine 2, Cel Shading technology is responsible for the cartoons and because of this the game was called a clone of Team Fotress 2 and the like (some still think so). So, these two games are completely different things. If you haven’t played them, you don’t even have to start an argument, because the gameplay is different, the mechanics are different. In the end, the engines on which the games are made are completely different. And the graphics are not at all the same as those of Valve’s brainchild.
There are two playable factions: Royal Army. Royal Army) and National. National Army). The first is very similar to the US/British Army during World War II, when the National was like the soldiers of the Third Reich. Unlike Team Fortress 2, the game has only three classes: Soldier, machine gunner, sniper (or commando, depending on your choice). Each class has its own unique abilities, so it’s not clones running around the battlefield, but completely unique soldiers Good luck. Also, each class has its own primary weapon and its own fighting style.
• Sniper the frailest https://bigwinscasino.uk/mobile-app/ of all, that is, it has the smallest health reserve, but moves faster. Weapons include a knife, a sniper rifle and dynamite. The most important ability of a sniper is to enter stealth mode. But when shooting starts, the player exits the mode, after which he needs to wait until the skill is updated. It is not visible from afar, but when approaching the enemy, everything falls into place. This ability can be upgraded, that is, the higher the level of the ability, the closer you are not visible. Also, the class has other skills, namely increased sniper fire (for a while), acceleration (which is not transferred to others, unlike the machine gunner), a small mine and yad on a dagger.
• Soldier – “middle” class in the game. The health reserve is greater than that of a sniper, but less than that of a gunner. The main weapon is an assault rifle. One of the important features is the “First Aid Kit”, which heals not only you but also your comrades located near. Has "Incendiary Ammo" that adds damage. The “Blasting strike” ability (I don’t know how to translate exactly: 3) throws away everything living and non-living from nearby enemies (including vehicles), which is very helpful when an enemy tank is coming at you. We lure him to the cliff, if you haven’t been killed yet, and throw the brat down – this is only one option. You can just kick, which will cause the driver to lose sight, throw dynamite on the tank and run for help. As you can see, everything depends on you. Also, this skill can or even should be used against arrogant drivers who can drive into a bunch of enemies and get themselves a couple of “Road Kills”. Clearly, the class has a couple more capabilities, but I won’t describe them all to you.
• Heavy – the most durable and slowest class in the game, but it has the ability to accelerate, which “spreads” to allies near you. Maximum health reserve. Weapons include a machine gun, shotgun, and dynamite (all classes have dynamite -_-). The best thing to do is to use it when capturing a base or defending it. During a rush, you can hide behind the machine gunner to reload the machine gun. But the gunner itself is not a big piece of meat, and it also has useful abilities. Namely, the “Explosive Barrel”, which can be thrown at the enemy’s feet, as well as the ability to eat all the explosives that are located or flying towards you, after which your health will be restored a little. The bazooka purchase field becomes doubly useful in the fight against an enemy tank.
When creating a character, the player is permanently attached to the faction he has chosen.
You can dress your hero in the style of The Sims, but there is no advantage over ordinary players. In the local store you can find a bunch of clothes that you can buy for a soldier. Everything is divided into sections: something for the face, something for the head, a sheepskin coat, a neck, and so on… There are clothes that are created from scratch, that is, just clothes, and there are costumes made specifically for the eve of the release of some game from EA. For example, Isaac Clarke’s costume from Dead Space 2 (blue and red for both factions), Haggard and Kirilenko’s costume from Battlefield bad Company 2, Tier 1 Outfits from the new Medal Of Honor.
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